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	<title>The Psychotic Monkey &#187; Xbox-360</title>
	<atom:link href="http://www.psychoticmonkey.co.uk/tag/xbox-360/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.psychoticmonkey.co.uk</link>
	<description>Musings from the banana patch</description>
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		<title>Mini-Review: Turtle Beach X41 Headset</title>
		<link>http://www.psychoticmonkey.co.uk/2011/08/19/mini-review-turtle-beach-x41-headset/</link>
		<comments>http://www.psychoticmonkey.co.uk/2011/08/19/mini-review-turtle-beach-x41-headset/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 15:10:36 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[headset]]></category>
		<category><![CDATA[turtle beach]]></category>
		<category><![CDATA[X41]]></category>
		<category><![CDATA[Xbox-360]]></category>

		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/?p=193</guid>
		<description><![CDATA[I took the plunge about a month ago and decided to pick up a Turtle Beach X41 wireless headset to use with my XBox 360. I’d always read good things about Turtle Beach products and thought I would give them a try. My previous headset was a Sharkoon XTatic 5.1, which had served me well [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.psychoticmonkey.co.uk/wp-content/uploads/2011/08/343426ps.gif"><img style="background-image: none; border-right-width: 0px; margin: 0px 0px 8px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="343426ps" border="0" alt="343426ps" src="http://www.psychoticmonkey.co.uk/wp-content/uploads/2011/08/343426ps_thumb.gif" width="150" height="226" /></a>I took the plunge about a month ago and decided to pick up a Turtle Beach X41 wireless headset to use with my XBox 360. I’d always read good things about Turtle Beach products and thought I would give them a try. My previous headset was a Sharkoon XTatic 5.1, which had served me well for a number of years, although I never did get on with routing the voice chat and game sound through this set. I had my fingers crossed that the X41 would do exactly what I felt the XTatic didn’t. I wasn’t disappointed.</p>
<p>The first thing that you notice once you’ve unboxed the X41s is how light the headset feels, yet how sturdy it is. The ear cushions are very soft and the headset fits very snugly and the headband is fully adjustable, as is the microphone. The base unit is a well designed piece of kit too. Not only does it act as the wireless transmitter for the headset, but it also has a second audio jack, so a spectator of your gaming session can plug in a second set of headphones and listen to the game audio as well, and has their own volume control for their headset on the base unit.</p>
<p>So on to the audio itself. I have to say it was quite a shock just how much difference there is between the sound quality of the Sharkoons, and the X41s. The sound is far more immersive on the Turtle Beach set and makes a real difference to the gaming experience. The headset has a bass boost button on, and again the difference when engaging this mode is very impressive. The audio itself has a great quality, and the 7.1 surround sound gives an extra feeling of realism to games, and provides additional spatial awareness when playing. I found myself noticing sounds that I hadn’t heard in a game before (L.A. Noire’s ambient sound is very noticeable on the X41s and adds extra quality to a superb game).</p>
<p>The headset itself has it’s own volume control which is very responsive and helps to balance the volume without having fumble around for the controls. The microphone is on a very flexible stem, and it can easily be moved out of the way when not in use. If you do want to use voice chat while playing then the microphone swings down very easily and the stem can be manoeuvred to put the microphone in pretty much any position that you require. The only change to be made to use voice chat is the plugging in of a wire from the headset into the XBox 360 controller. This wire does not get in the way, and there is an inline volume control which independently controls the volume of the voice chat that you hear.</p>
<p>So are there any downsides to Turtle Beach’s offering? Well the set does seem to eat through batteries. You should get around 25 hours per set according to the manufacturer. I’ve been using Duracell Extreme AAA batteries and have gotten around 25 hours per set, but these are expensive batteries to keep buying. I don’t know how long rechargeable batteries last as I haven’t tried them, but they must be a reasonable option, even if the life per charge is not quite 25 hours. Also, some people will find one of the voice chat features frustrating. When using voice chat, your own voice is fed back into the headset, so it can take a bit of getting used to when you constantly hear your own voice in your headset, but that is a small distraction.</p>
<p>All in all I have nothing but praise for the X41s. Turtle Beach have done a great job, and have managed to balance the functionality of the set with the design. The headset is comfortable, functional, and provides superb audio quality. I haven’t seen any interference on the wireless side of the set, and the audio is uninterrupted. Voice chat is excellent, and the option of independently altering the voice volume is a definite plus. Obviously all of this quality and function doesn’t come cheaply, and the RRP of these is £149.99. However the likes of Amazon often have these at a very competitive price, and at the time of writing they are selling them brand new for under £90, which in my opinion is a great price for such a fantastic piece of hardware.</p>
<p><em>Pros: sound quality, immersiveness of surround sound, no wireless interference, build quality, design.</em></p>
<p><em>Cons: Batteries don’t last long, hearing your own voice in game chat.</em></p>
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		<title>Psychotic Monkey &#8211; GOTY edition</title>
		<link>http://www.psychoticmonkey.co.uk/2009/02/10/psychotic-monkey-goty-edition/</link>
		<comments>http://www.psychoticmonkey.co.uk/2009/02/10/psychotic-monkey-goty-edition/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 13:12:06 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[game of the year]]></category>
		<category><![CDATA[Xbox-360]]></category>

		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/?p=165</guid>
		<description><![CDATA[So I know we&#8217;re into February already, but I figured last year was so good when it comes to gaming that I should come up with some kind of list for what made my Game of the Year list. You know, the games that really made 2008 the best so far in terms of games. [...]]]></description>
			<content:encoded><![CDATA[<p>So I know we&#8217;re into February already, but I figured last year was so good when it comes to gaming that I should come up with some kind of list for what made my Game of the Year list. You know, the games that really made 2008 the best so far in terms of games. Now before any of you go off at me for what&#8217;s in the list, this is my opinion. This is what kept me busy and happy game-wise last year. This is a list of what games made 2008 enjoyable for me. Most of them were released last year, but not all of them, they just happen to be the ones I was playing!</p>
<p>Also, for the record, last year saw me playing on my XBox 360, PC, and to a lesser extent, my Wii. Don&#8217;t expect me to include any PS3 or DS titles as I don&#8217;t own these platforms. So, without further ado, here we go&#8230;.</p>
<p>Also rans:</p>
<p>These are in no particular order, but are the games that almost made the top 5, but not quite!</p>
<p><strong>Team Fortress 2</strong> &#8211; yes I know it&#8217;s old, but it&#8217;s still masses of fun. I discovered this one night whilst online with Dan from <a href="http://www.istherefood.com/" target="_blank">Is There Food</a>. We had gotten bored of running round Liberty City and so thought we&#8217;d give this a try. And it was a bit of a revelation, defined by the moment I saw myself running into the room to try and steal my team&#8217;s flag. That spy caught fire very quickly!</p>
<p><strong>Braid</strong> &#8211; one of the surprises of the year for me. I didn&#8217;t know much about it until I tried the demo, and then immediately bought the full title. Brilliant idea, fantastically implemented, and really gives you some of those moments of complete enjoyment when you finally work out a puzzle.</p>
<p><strong>Banjo Kazooie Nuts &amp; Bolts</strong> &#8211; like Marmite, you either loved or hated this game. Personally I think it&#8217;s superb. Take a franchise of days past and re-invent it. It would have been so easy just to release another platformer, but the new game mechanics and numerous ways to complete a level really give the player freedom. Superb fun.</p>
<p><strong>GTA IV</strong> &#8211; appearing in virtually every game of the year list I&#8217;ve seen. Very gritty, good story and great fun shooting people while racing through the city on a moped!</p>
<p><strong>Lost Odyssey</strong> &#8211; the only JRPG I managed to play last year (despite there being 2 more on my shelf), but what a game it is. Beautiful looks, good writing (as you&#8217;d expect) and very good turn-based combat. Definitely look at this if you&#8217;re a fan of the genre.</p>
<p>So now to the Top 5:</p>
<p><strong>5. Fable 2</strong> &#8211; I was never a big fan of the original, but Fable 2 was very enjoyable (I say that but I&#8217;m only about 25% done with it!). A great look with vistas that look like they go on for miles, simple but fun combat, great quests to keep you running round, and lets not forget the trusty dog as your guide. What&#8217;s next from Lionhead?</p>
<p><strong>4. Fallout 3</strong> &#8211; again one that I&#8217;ve only scratched the surface with, but that I know I&#8217;m going to get massive enjoyment from. Leaving the vault at the start of the game gives you a real feeling of seeing a world for the first time. Then stumble across abandoned and ruined towns on the way to your first quests, get ambushed by bandits, then feel the satisfaction as you loot their dead bodies. Brilliant fun, and one I can&#8217;t wait to get back to.</p>
<p><strong>3. Prince of Persia</strong> &#8211; one of the few games I managed to get all the way through in the last 12 months. Yes the combat was simple, and no you couldn&#8217;t die, but that doesn&#8217;t make it a bad game. The aim of re-inventing the series has been well and truly met, and with an ending that leaves the door wide-open (it couldn&#8217;t be more open in fact) for a sequel, I look forward to the next instalment in the series.</p>
<p><strong>2. Warhammer Online</strong> &#8211; now this one even surprised me. As someone who has played through nearly 60 levels of World of Warcraft, I was very pleasantly surprised by WAR. Public quests were a great introduction, and the Realm vs. Realm combat really gives you a feeling of living with the bigger battle that&#8217;s going on. I think it&#8217;s telling for me that when I do get time to play an MMO now, it&#8217;s always WAR that I fire up, and WAR hasn&#8217;t had a look in since my WAR account became active. Superb, and I look forward to many, many more enjoyable hours here.</p>
<p>So that leaves me with my number 1 for the year. A surprise to some (least of all me) given that, up until about 2 weeks before this title was released, I wasn&#8217;t even going to buy it! So, drum roll please&#8230;.</p>
<p><strong>1. Left 4 Dead</strong> &#8211; the most fun you can have on an XBox 360 with 3 friends. What a superb title that really shows other games how to do suspense. Couple that with the AI Director for the game, and no 2 encounters are ever the same. The tension as you see the swarm round a corner, and know that you&#8217;ve not got much health or ammo, but you can see the safe house. It has to be experienced to be believed. This is the only game I have ever (yes, ever) played that has had me cheering and grinning from ear to ear when you finally manage to be evacuated from a level. Absolutely stunning game, and one that I always look forward to playing. This will be in my collection for a long time to come.</p>
<p>So what think you, dear reader? Any that I&#8217;ve missed? Any that have made my list that you thought were complete twoddle? Leave me a comment, or better still, write your own list and let me see it&#8230;.</p>
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		<title>NXE game installs</title>
		<link>http://www.psychoticmonkey.co.uk/2008/11/25/nxe-game-installs/</link>
		<comments>http://www.psychoticmonkey.co.uk/2008/11/25/nxe-game-installs/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 12:49:14 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[NXE]]></category>
		<category><![CDATA[Xbox-360]]></category>

		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/2008/11/25/nxe-game-installs/</guid>
		<description><![CDATA[So with NXE came the opportunity to install games from the disc to the Hard Drive, making for a much quieter, and in most cases faster, gaming experience. But with limited space, how do you know what to install to maximise your hard drive space? Well fortunately help is at hand. Those clever people over [...]]]></description>
			<content:encoded><![CDATA[<p>So with NXE came the opportunity to install games from the disc to the Hard Drive, making for a much quieter, and in most cases faster, gaming experience. But with limited space, how do you know what to install to maximise your hard drive space? Well fortunately help is at hand. Those clever people over at Kotaku have posted a list of the install footprints of a lot of games that are currently available. Head over to the list <a href="http://feeds.gawker.com/~r/kotaku/full/~3/zs4dBb3wwmI/so-how-much-space-do-your-360-games-installs-take-up" target="_blank">here</a>, but to give you a taster, a few of the games I&#8217;m currently playing weigh in at the following:</p>
<ul>
<li>Fable 2 &#8211; 6.8 GB</li>
<li>Banjo &amp; Kazooie, Nuts and Bolts &#8211; 6.6 GB</li>
<li>Left 4 Dead &#8211; 5.0 GB</li>
<li>Midnight Club LA &#8211; 6.0 GB</li>
<li>Fallout 3 &#8211; 5.9 GB</li>
</ul>
]]></content:encoded>
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		<item>
		<title>Want to use your avatar?</title>
		<link>http://www.psychoticmonkey.co.uk/2008/11/20/want-to-use-your-avatar/</link>
		<comments>http://www.psychoticmonkey.co.uk/2008/11/20/want-to-use-your-avatar/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 12:45:31 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[gamertag]]></category>
		<category><![CDATA[NXE]]></category>
		<category><![CDATA[Xbox-360]]></category>

		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/2008/11/20/want-to-use-your-avatar/</guid>
		<description><![CDATA[So NXE has been launched on the waiting world, and it seems to have gone pretty smoothly. Sure it&#8217;s not perfect (there have been some teething problems), but it&#8217;s pretty good. As for me, I have downloaded the NXE update, and was very impressed at the speed at which it came down and installed itself. [...]]]></description>
			<content:encoded><![CDATA[<p>So NXE has been launched on the waiting world, and it seems to have gone pretty smoothly. Sure it&#8217;s not perfect (there have been some teething problems), but it&#8217;s pretty good. As for me, I have downloaded the NXE update, and was very impressed at the speed at which it came down and installed itself. I&#8217;ve even watched the intro video twice! (sad I know).</p>
<p>One thing I&#8217;ve not done yet is to set up my avatar. However those smart people over at Microsoft have already published details of how you can use your avatar outside of your XBox, and have provided a handy URL to get a png version of your in-game personage. If you browse across to</p>
<p><em>http://avatar.xboxlive.com/avatar/&lt;Your Gamertag here&gt;/avatar-body.png</em></p>
<p>then a lovely png image of your avatar will be displayed for you. Once I&#8217;ve set mine up I&#8217;ll add him to this post&#8230;</p>
<p><strong>Update:</strong> So here I am, in avatar form&#8230;.</p>
<p><img class="alignnone" title="Smigg the avatar" src="http://avatar.xboxlive.com/avatar/Smigg/avatar-body.png" alt="" width="150" height="300" /></p>
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		<title>Bioshock design lecture</title>
		<link>http://www.psychoticmonkey.co.uk/2008/07/29/bioshock-design-lecture/</link>
		<comments>http://www.psychoticmonkey.co.uk/2008/07/29/bioshock-design-lecture/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 08:19:03 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[Xbox-360]]></category>

		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/?p=142</guid>
		<description><![CDATA[Just found this absolutely brilliant article on Gamasutra about a lecture given by the team that designed and built Bioshock. It really gives an insight into the thought processes that took place whilst the game, and more importantly the city itself, Rapture, were being designed. One scary line that appears in the article is a [...]]]></description>
			<content:encoded><![CDATA[<p>Just found <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19536">this</a> absolutely brilliant article on Gamasutra about a lecture given by the team that designed and built Bioshock. It really gives an insight into the thought processes that took place whilst the game, and more importantly the city itself, Rapture, were being designed. One scary line that appears in the article is a problem that is faced daily within IT departments who are delivering for other teams in the same company, &#8220;<em>Both departments figured, &#8216;Hey, we know how to make a game and they don&#8217;t.&#8217;&#8221; </em>Obviously substitute the word <em>game</em> for the software package of your choice!</p>
<p>I have to say that as someone who has only really scratched the surface of Bioshock (yes I know!) it&#8217;s re-ignited my desire to get back to the game and give it a good play through. I remember the first time I picked up the demo and had a play and was absolutely gobsmacked by how well it played, and the feeling as you walked into Rapture for the first time that you had found a deserted city. It actually felt like a city. One that used to be living and breathing (albeit underwater) but was now eerily silent. I also fell into the trap that I&#8217;ve read so many others fall into in that you get to the end of the opening cinematic and you wait for something to happen, the switch is that seamless!</p>
<p>But enough of my reminisces! Go and give the article a read, and if you still own it, go back to Bioshock and marvel at the beauty of the game with the knowledge that everything you see is there for a reason, and probably caused one or two arguments along the way&#8230;</p>
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		<title>Red lights at night, can&#8217;t finish the fight&#8230;</title>
		<link>http://www.psychoticmonkey.co.uk/2007/09/30/red-lights-at-night-cant-finish-the-fight/</link>
		<comments>http://www.psychoticmonkey.co.uk/2007/09/30/red-lights-at-night-cant-finish-the-fight/#comments</comments>
		<pubDate>Sun, 30 Sep 2007 06:37:38 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[halo-3]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Xbox-360]]></category>

		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/2007/09/30/red-lights-at-night-cant-finish-the-fight/</guid>
		<description><![CDATA[&#8230;red lights in the morning, hardware warning. So as you can probably tell from the title, the dreaded red ring of death has struck down my XBox 360. Of course, when you have a launch day console that hasn&#8217;t failed in 21 months, you know it will fail sometime. But why oh why did this [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230;red lights in the morning, hardware warning. So as you can probably tell from the title, the dreaded red ring of death has struck down my XBox 360. Of course, when you have a launch day console that hasn&#8217;t failed in 21 months, you know it will fail sometime. But why oh why did this failure have to coincide with the launch of Halo 3? My still-shrinkwrapped copy of the game is sat next to the space where my console should be, and what a sad sight it makes!</p>
<p>I&#8217;d had the warning signs. A couple of weeks ago I found that Tiger Woods was starting to freeze sporadically. But it only happened maybe 3 or 4 times in total. And then this week brought the dreaded red lights. And then the disbelief. The feeling that says &#8220;it&#8217;ll be alright. I&#8217;ll just turn it off and back on and everything will work.&#8221;. If only it were true. Some advice I can offer about arranging the repair though. Don&#8217;t, whatever you do, try and organise it through the XBox Support website. I did this, and when I rang up to query where my packing label was to send the console back, was told &#8220;oh you should have rung us, the website doesn&#8217;t really work&#8221; (not the easiest thing to make out in broken english!). Great. Thanks for that. Perhaps, rather than telling that to your customers, you should be telling this to the website team so they can fix it?</p>
<p>So UPS have been and taken my console away to the repair centre, and I now have 4 weeks without my XBox. Very annoying. I guess it&#8217;ll give me some time to get some levelling done in Lord of the Rings Online instead, and when the console comes back, finish the fight I most certainly will&#8230;</p>
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		<title>Unless it&#8217;s a farm</title>
		<link>http://www.psychoticmonkey.co.uk/2007/08/31/unless-its-a-farm/</link>
		<comments>http://www.psychoticmonkey.co.uk/2007/08/31/unless-its-a-farm/#comments</comments>
		<pubDate>Fri, 31 Aug 2007 11:43:38 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[half-life-2]]></category>
		<category><![CDATA[orange-box]]></category>
		<category><![CDATA[team-fortress-2]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[Xbox-360]]></category>

		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/2007/08/31/unless-its-a-farm/</guid>
		<description><![CDATA[Over at gaming blog Rock, Paper, Shotgun, they&#8217;ve flagged up a new trailer for Team Fortress 2, which is coming with Half Life 2 in the Autumn. In this new trailer (link to the RPS article is here), the Soldier gives his view on what life is like for a new soldier. I have to [...]]]></description>
			<content:encoded><![CDATA[<p>Over at gaming blog <a href="http://www.rockpapershotgun.com/">Rock, Paper, Shotgun</a>, they&#8217;ve flagged up a new trailer for Team Fortress 2, which is coming with Half Life 2 in the Autumn. In this new trailer (link to the RPS article is <a href="http://www.rockpapershotgun.com/?p=139">here</a>), the Soldier gives his view on what life is like for a new soldier. I have to say it&#8217;s cartoon genius. I sat watching this with a huge grin on my face, and even laughed out loud at one point. There are classic lines in there that will make you smile, chuckle, maybe even guffaw out loud. Go and watch it. Then watch it again and giggle. Quick warning though, this might not be suitable for your workplace due to the cartoon violence and language. Enjoy&#8230;</p>
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		<title>Halo 3 viral campaign starts</title>
		<link>http://www.psychoticmonkey.co.uk/2007/06/18/halo-3-viral-campaign-starts/</link>
		<comments>http://www.psychoticmonkey.co.uk/2007/06/18/halo-3-viral-campaign-starts/#comments</comments>
		<pubDate>Mon, 18 Jun 2007 11:44:24 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[halo-3]]></category>
		<category><![CDATA[microsoft]]></category>
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		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/2007/06/18/halo-3-viral-campaign-starts/</guid>
		<description><![CDATA[Or at least that&#8217;s the rumours. Apparently it all kicked off over the weekend with people out on the streets of New York, London, and other major cities handing out flyers for a group called the Society of the Ancients. Some have commented that this was just your usual &#8220;we are not alone group&#8221; until [...]]]></description>
			<content:encoded><![CDATA[<p>Or at least that&#8217;s the rumours. Apparently it all kicked off over the weekend with people out on the streets of New York, London, and other major cities handing out flyers for a group called the Society of the Ancients. Some have commented that this was just your usual &#8220;we are not alone group&#8221; until one sharp-eyed person spotted the symbol on their t-shirts. Then this website cropped up &#8211; <a href="http://www.societyoftheancients.com" title="The Society of the Ancients">The Society of the Ancients</a>. If you dig around enough you&#8217;ll find a link to a countdown clock (<a href="http://206.16.223.65/" title="(here)">here</a>) which appears to be indicating the release of more information at around 2am on Thursday June 21st. Has anyone seen anything else (there is supposed to be an email doing the rounds as well which is quite vague, but does include the mysterious symbol)? If so, leave details in the comments&#8230;</p>
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		<title>Carcassonne on XBLA</title>
		<link>http://www.psychoticmonkey.co.uk/2007/04/17/carcassonne-on-xbla/</link>
		<comments>http://www.psychoticmonkey.co.uk/2007/04/17/carcassonne-on-xbla/#comments</comments>
		<pubDate>Tue, 17 Apr 2007 10:14:57 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[downloadable-content]]></category>
		<category><![CDATA[Live-Arcade]]></category>
		<category><![CDATA[Xbox-360]]></category>
		<category><![CDATA[XBox-Live]]></category>
		<category><![CDATA[xbox-live-arcade-wednesday]]></category>

		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/2007/04/17/carcassonne-on-xbla/</guid>
		<description><![CDATA[1up has published a preview (here) of a new game coming to XBox Live Arcade in June. Entitled Carcassonne, it follows the same play as the board game of the same name. Not one I&#8217;m familiar with I must admit, but it looks like it might be good fun. There are a number of tiles [...]]]></description>
			<content:encoded><![CDATA[<p>1up has published a preview (<a href="http://www.1up.com/do/previewPage?cId=3158767" title="here">here</a>) of a new game coming to XBox Live Arcade in June. Entitled Carcassonne, it follows the same play as the board game of the same name. Not one I&#8217;m familiar with I must admit, but it looks like it might be good fun. There are a number of tiles split between all players, and they must place them to build up castles, roads, fields and monasteries. Once all the tiles have been placed, the scores are added up (based around the choice of tiles and their positioning) and the winner has, you guessed it, the highest score. What I find strange about this is the fact that details of a Live Arcade title that is scheduled to arrive in June has appeared so far in advance with any kind of date attached to it, but irrespective of that it looks like this could be another fun multiplayer Arcade title&#8230;</p>
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		<title>Halo 3 Beta dated</title>
		<link>http://www.psychoticmonkey.co.uk/2007/04/10/halo-3-beta-dated/</link>
		<comments>http://www.psychoticmonkey.co.uk/2007/04/10/halo-3-beta-dated/#comments</comments>
		<pubDate>Tue, 10 Apr 2007 11:41:33 +0000</pubDate>
		<dc:creator>The Monkey</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Achievements]]></category>
		<category><![CDATA[Crackdown]]></category>
		<category><![CDATA[downloadable-content]]></category>
		<category><![CDATA[halo-3]]></category>
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		<guid isPermaLink="false">http://www.psychoticmonkey.co.uk/2007/04/10/halo-3-beta-dated/</guid>
		<description><![CDATA[So the date that Master Chief fans all over the world have been waiting for. The &#8220;release&#8221; date for the Halo 3 multiplayer Beta has finally been announced. The public version of the beta will be available for download from the XBox Live Marketplace starting May 16th and the beta servers will be open until [...]]]></description>
			<content:encoded><![CDATA[<p>So the date that Master Chief fans all over the world have been waiting for. The &#8220;release&#8221; date for the Halo 3 multiplayer Beta has finally been announced. The public version of the beta will be available for download from the XBox Live Marketplace starting May 16th and the beta servers will be open until June 7th. As has already been well publicised, there are 3 ways into the beta, although if you aren&#8217;t already playing the beta, the only way you can get in now is via the free beta invite that is included with Crackdown. No word yet on whether the rumours on the internet are true and that there will be achievements included with the beta, but here&#8217;s hoping&#8230;</p>
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